The primary intent of our Key Stage 3 IT curriculum is to cultivate essential digital skills, computational thinking, and technological creativity. Through interactive and dynamic lessons, students acquire proficiency in utilising digital tools and platforms effectively. They are encouraged to explore coding languages and computational concepts, enhancing their problem-solving abilities and logical reasoning skills.
Moreover, students engage in creative projects to develop proficiency in digital design and multimedia creation, fostering their ability to express themselves creatively in the digital realm. By prioritising these principles, our curriculum aims to empower students to navigate the complexities of the digital world confidently, tackle challenges with resilience, and unleash their creativity in innovative ways.
PROUD Values
Professionalism is evident in our IT and computing classes, we teach students to critically analyse their work and demonstrate responsible use of digital resources.
Resilience shines through as students tackle complex programming challenges, we teach our students to be persistent through errors and setbacks to refine their coding skills.
Optimism is evident in all our IT classes, where we teach students to approach new technologies with a positive mindset and eagerly embrace opportunities to develop knowledge, skills and creativity.
Understanding is fostered across all levels, we teacher out students to comprehend intricate coding concepts and navigate digital platforms and a wide range of software.
The drive to excel propels students forward in IT classes, inspiring them to pursue excellence in projects, presentations, and problem-solving, preparing them for success in the digital landscape.
At Key Stage 3, students demonstrate their creativity by utilising IT and software to craft a diverse array of digital products, spanning from Digital Images to Sound Sequences and Websites. Furthermore, students employ Office Based Software to articulate their work and ideas professionally, equipping them for future academic pursuits and professional endeavours. Additionally, students grasp programming concepts, developing code sequences to construct programs, and exhibit resilience in troubleshooting coding challenges. They also gain insight into data transmission within computer networks, enhancing their comprehension of global digital connectivity.
Teaching staff and facilities
The subject of IT is taught in our well-equipped computer suite. Complete with air conditioning for added comfort, students engage in hands-on activities and practical lessons using cutting-edge technology.
Curriculum Intent
In Year 8 students explore the art of website creation, mastering animated graphics, JavaScript, and website structure. They are empowered to craft interactive multimedia sites and enhance their digital research skills through exploration of online search engines and Boolean logic. Through practical activities, students learn spreadsheet fundamentals and apply them to real-life problem-solving. They develop the ability to model scenarios and predict outcomes, gaining valuable skills for various contexts. Additionally, students embark on a programming journey, starting with Python Turtle and advancing to complex programs for real-world challenges. They nurture coding skills and creativity, laying the groundwork for future innovation.
Curriculum Map
Y8 | Web Design : Students will develop a website and the elements that are used to make interactive multimedia sites such as animated graphics. Students will learn to create websites and the elements that are used to make interactive multimedia sites such as graphics and JavaScript. Understanding of the underlying elements of a website will give Students an ability to begin to create their own websites. Students will also learn about online Search Engines and the use of Boolean Logic. (Web design skills & knowledge in Y8 links to coursework at KS4) Office Skills: Microsoft PowerPoint & Publisher Multimedia: Adobe Dreamweaver | * Use spreadsheets to find solutions * Create spreadsheet solutions to real life situations * Create multimedia elements * Experiment with designs and apply design rules * Create simple, logical programs * Create programs to solve real life problems * Understand logical constructs within programs * Use programming techniques to simplify routines |
Spreadsheet Modelling & Web Design & Design: Students will learn the basic functions of a spreadsheet and progress onto making their own spreadsheet to solve their own problems. An understanding of spreadsheets and how they are used to model real situations and predict outcomes is useful in many situations in life. Office Skills: Microsoft Excel Multimedia: Microsoft Excel | ||
Programming: Students will be continue to develop programming skills. Students will start with developing their skills using Python Turtle, but will then explore creating more complex programs solving real life problems Multimedia: Adobe Dreamweaver Programming: Python |